![]() ![]() If you see something like an empty can, there's a good chance you'll need to roll it to a specific area to continue forward.Many things like doors can't be opened unless both May and Cody interact with the door (or whatever it is blocking your way forward) at the same time, often by pressing Y/Triangle.If something looks breakable with a ground pound, it likely can be broken with a ground pound.The player with better aiming skills should play as Cody in this level and the player that's better at platforming should play as May.For the most part, Green = Good and Red = Bad.There are 25 minigames in It Takes Two - they're fun, quick, and easy so keep an eye out for them.Listen for the taps of a tambourine - it means a minigame is nearby.If you're stuck trying to figure out how to damage a boss, try and find a way to throw their projectiles or deflect their attacks back to them. Many of the boss fights in the game will have you using the boss' own weapons against them. ![]() This game uses yellow to signpost to the player what needs to be done - yellow levers, yellow levers, yellow buttons, and more.
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